| Name | Level | State | Rate | Cast Time | Delay | Cancelable | Target | Condition | Value | 
	
		
		| Sniper Cecil@NPC_SELFDESTRUCTION | 1 | Attack | 2000% | 2000s | 0s | No | Self | myhpltmaxrate | 3 | 
		
		| Sniper Cecil@WZ_METEOR | 1 | Idle | 10000% | 0s | 0s | Yes | Target | rudeattacked | None | 
		
		| Sniper Cecil@WZ_METEOR | 1 | Walk | 5000% | 0s | 5000s | Yes | Target | rudeattacked | None | 
		
		| Sniper Cecil@AC_DOUBLE | 10 | Attack | 2000% | 0s | 3000s | Yes | Target | always | 0 | 
		
		| Sniper Cecil@AC_SHOWER | 10 | Attack | 2000% | 0s | 3000s | Yes | Target | always | 0 | 
		
		| Sniper Cecil@AC_CHARGEARROW | 1 | Attack | 2000% | 0s | 3000s | Yes | Target | always | 0 | 
		
		| Sniper Cecil@NPC_POWERUP | 5 | Attack | 2000% | 0s | 100000s | Yes | Self | always | 0 | 
		
		| Sniper Cecil@NPC_POWERUP | 5 | Attack | 2000% | 0s | 25000s | Yes | Self | myhpltmaxrate | 30 | 
		
		| Sniper Cecil@NPC_AGIUP | 5 | Attack | 2000% | 0s | 100000s | Yes | Self | always | 0 | 
		
		| Sniper Cecil@NPC_AGIUP | 5 | Attack | 2000% | 0s | 25000s | Yes | Self | myhpltmaxrate | 30 | 
		
		| Sniper Cecil@SN_SHARPSHOOTING | 5 | Attack | 2000% | 500s | 1500s | No | Target | always | 0 | 
		
		| Sniper Cecil@HT_LANDMINE | 5 | Idle | 2000% | 0s | 60000s | Yes | Around3 | always | 0 | 
		
		| Sniper Cecil@HT_LANDMINE | 5 | Attack | 500% | 0s | 5000s | Yes | Around3 | always | 0 | 
		
		| Sniper Cecil@HT_ANKLESNARE | 5 | Idle | 2000% | 0s | 60000s | Yes | Around3 | always | 0 | 
		
		| Sniper Cecil@HT_ANKLESNARE | 5 | Attack | 500% | 0s | 5000s | Yes | Around3 | always | 0 | 
		
		| Sniper Cecil@HT_BLASTMINE | 5 | Idle | 2000% | 0s | 60000s | Yes | Around3 | always | 0 | 
		
		| Sniper Cecil@HT_BLASTMINE | 5 | Attack | 500% | 0s | 5000s | Yes | Around3 | always | 0 | 
		
		| Sniper Cecil@NPC_CRITICALSLASH | 1 | Attack | 1000% | 0s | 5000s | Yes | Target | always | 0 | 
		
		| Sniper Cecil@NPC_STUNATTACK | 5 | Attack | 1000% | 0s | 5000s | Yes | Target | always | 0 | 
		
		| Sniper Cecil@NPC_WINDATTACK | 10 | Attack | 1000% | 0s | 5000s | Yes | Target | always | 0 |